5 DEMONSTRAçõES SIMPLES SOBRE 33 IMMORTALS GAMEPLAY EXPLICADO

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

Blog Article



revealed a surprising amount of depth for what could first appear to be a simple action-roguelike. And there’s so much more for me to see: What’s the Ascension Battle like? How hard is it to face down Lucifer?

, and though I am ecstatic to see it finally released to the public, my first impression of the game had left me confused. Like all players, I spawned somewhere in Inferno, immediately thrown into a chaotic battle as Beatrice, the guide, instructed me on the basics of combat—though you won’t survive that first run.

Experience your soul’s epic journey through the afterlife rendered in beautiful hand-drawn animation. 33 Immortals is a unique take on Dante Alighieri’s literary masterpiece, the Divine Comedy.

Returning here always had me cursing my death at first but then being excited to find out what I could unlock with my character using everything I had accomplished during the run. This involves unlocking more perk slots, upgrading them, handing in quests, wishing for certain boons that may appear in the next run, and noting future goals to strike towards

Considering the tenacity of roguelike enjoyers, having only two maps available at launch may end up being a major drawback for those who beat the two bosses within the first week, if I’m being conservative.

This multi-tiered approach to finishing your roguelike “run” is challenging, yet very fun to play with — even though I only managed to complete just three Torture Chambers before succumbing to the elements (aka ‘ripped apart by monsters’). As I would learn during repeated runs – it seems the number of completed Torture Chambers is retained should you die and reenter Inferno — the larger the group of fellow Souls I traveled with, the larger my chances of survival became – and you can imagine how much bigger those chances get with 32 other people on your side.

Nous surveillons donc son dé especialmenteveloppement avec un grand inté especialmenterêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir por replonger en 33 Immortals Gameplay Enfer, cette fois avec des amis, pour botter les fesses por Lucifer et voir les autres dfoifis diaboliques qui attendent notre âme en peine et 32 autres compagnons. 

Large-scale multiplayer games aren’t uncommon, and the same goes for roguelikes with meta progression and precise combat as well as titles that require cooperative play against hordes of enemies.

Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.

It’s an experiment in structured chaos, and for those willing to embrace the unpredictability, it’s an experience worth diving into.

The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.

Leaning on one another’s skills and class abilities to unleash a balanced attack against waves of monsters is a key to success.

Vu notre temps imparti relativement court, nous n’avons toutefois pas pu explorer plus avant cette partie de la progression. Il faudra donc creuser plus profondément la question dans sa version early access disponible dès aujourd’hui. 

Freelance writer mainly focusing on the League of Legends and VALORANT esports scenes. Sometimes at events interviewing professionals of the scene, from players to the talented people working behind the curtains. You can reach out to me via Twitter. twitter

Report this page